rand
func New(src Source) *Rand {
	s64, _ := src.(Source64)
	return &Rand{src: src, s64: s64}
}

func NewSource(seed int64) Source {
	var rng rngSource
	rng.Seed(seed)
	return &rng
}

通过上述两个接口,生成一个Rand对象,然后通过他来生成随机数:

random := rand.New(rand.NewSource(time.Now().UnixNano()))
	for i:=0;i<30;i++ {
		fmt.Printf("%d " ,random.Intn(9))
	}
func (r *Rand) Intn(n int)
func (r *Rand) Float32() float32