rand
func New(src Source) *Rand {
s64, _ := src.(Source64)
return &Rand{src: src, s64: s64}
}
func NewSource(seed int64) Source {
var rng rngSource
rng.Seed(seed)
return &rng
}
通过上述两个接口,生成一个Rand对象,然后通过他来生成随机数:
random := rand.New(rand.NewSource(time.Now().UnixNano()))
for i:=0;i<30;i++ {
fmt.Printf("%d " ,random.Intn(9))
}
func (r *Rand) Intn(n int)
func (r *Rand) Float32() float32