func compressImageResource(data []byte) []byte { imgSrc, _, err := image.Decode(bytes.NewReader(data)) if err != nil { return data } newImg := image.NewRGBA(imgSrc.Bounds()) draw.Draw(newImg, newImg.Bounds(), &image.Uniform{C: color.White}, image.Point{}, draw.Src) draw.Draw(newImg, newImg.Bounds(), imgSrc, imgSrc.Bounds().Min, draw.Over) buf := bytes.Buffer{} err = jpeg.Encode(&buf, newImg, &jpeg.Options{Quality: 40}) if err != nil { return data } if buf.Len() > len(data) { return data } return buf.Bytes() }