PointMove()xdxPrint
main()x = 3dx = 2Move()Print()xMove()Print()Final x=5
main()x = 3dx = 2Move()Print()xMove()Print()Final x=5
2014/07/28 15:49:44 New X=5
2014/07/28 15:49:44 Final X=3
我的代码有什么问题?
type Point struct {
x, dx int
}
func (s Point) Move() {
s.x += s.dx
log.Printf("New X=%d", s.x)
}
func (s Point) Print() {
log.Printf("Final X=%d", s.x)
}
func main() {
st := Point{ 3, 2 };
st.Move()
st.Print()
}
推荐答案
此处需要使用指针,否则每次都只更改原始对象的副本.一切都是在 go 中按值传递.
You need to use a pointer here or you are only changing a copy of the original object every time. Everything is passed by value in go.
type Point struct {
x, dx int
}
func (s *Point) Move() {
s.x += s.dx
log.Printf("New X=%d", s.x)
}
func (s *Point) Print() {
log.Printf("Final X=%d", s.x)
}
func main() {
st := Point{ 3, 2 };
st.Move()
st.Print()
}
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