目录

前言

环境部署

代码

总结

前言

最近对golang处理音视频很感兴趣,对golang音视频常用库goav进行了一番研究。自己写了一个wav转采样率的功能。给大家分享一下,中间遇到了不少坑,解决的过程中还是蛮有意思的。

环境部署

代码运行在Ubuntu环境上,需要使用到goav,goav是对ffmpeg源码的golang封装。

goav地址:https://github.com/giorgisio/goav

goav安装如下

sudo apt-get -y install autoconf automake build-essential libass-dev libfreetype6-dev libsdl1.2-dev libtheora-dev libtool libva-dev libvdpau-dev libvorbis-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev pkg-config texi2html zlib1g-dev

sudo apt install -y libavdevice-dev libavfilter-dev libswscale-dev libavcodec-dev libavformat-dev libswresample-dev libavutil-dev

sudo apt-get install yasm

export FFMPEG_ROOT=$HOME/ffmpeg

export CGO_LDFLAGS="-L$FFMPEG_ROOT/lib/ -lavcodec -lavformat -lavutil -lswscale -lswresample -lavdevice -lavfilter"

export CGO_CFLAGS="-I$FFMPEG_ROOT/include"

export LD_LIBRARY_PATH=$HOME/ffmpeg/lib

```

```

go get github.com/xueqing/goav

代码

先看代码

package main

//#include

import "C"

import (

"flag"

"fmt"

"github.com/google/logger"

"github.com/xueqing/ffmpeg-demo/logutil"

"github.com/xueqing/goav/libswresample"

"github.com/youpy/go-wav"

"io"

"os"

"reflect"

"unsafe"

)

func main() {

var (

inputUrl string = "./data/1.wav"

inNumChannels int64 = 1

inSampleRate int = 16000

//inBitsPerSample uint16 = 16

outNumChannels int64 = 1

outSampleRate int = 48000

outBitsPerSample uint16 = 16

swr *libswresample.SwrContext = libswresample.SwrAlloc()

)

flag.Parse()

logutil.Init(true, false, "resample.log")

defer logutil.Close()

swr.SwrAllocSetOpts(outNumChannels,

libswresample.AvSampleFormat(1),

outSampleRate,

inNumChannels,

libswresample.AvSampleFormat(1),

inSampleRate,

0,

0)

swr.SwrInit()

defer swr.SwrClose()

_inputFile, err := os.Open(inputUrl)

if err != nil {

logger.Errorf("open input file error(%v)", err)

return

}

defer _inputFile.Close()

_reader := wav.NewReader(_inputFile)

format, err := _reader.Format()

if err != nil {

logger.Errorf("input file format error(%v)", err)

return

}

fmt.Printf("input file format info -> AudioFormat:%v,NumChannels:%v,SampleRate:%v,ByteRate:%v,BlockAlign:%v,BitsPerSample:%v", int(format.AudioFormat), format.NumChannels, format.SampleRate, format.ByteRate, format.BlockAlign, format.BitsPerSample)

_tempFile, err := os.CreateTemp("", "*.wav")

if err != nil {

logger.Errorf("create temp file error(%v)", err)

return

}

logger.Infof("Create tempFile %v", _tempFile.Name())

defer func() {

_tempFile.Close()

}()

_samples := []wav.Sample{}

n := 4096

for {

spls, err := _reader.ReadSamples(uint32(n))

if err == io.EOF {

break

}

_samples = append(_samples, spls...)

}

_result := ResampleByFFmpegApi2(swr, _samples)

_writer := wav.NewWriter(_tempFile, uint32(len(_result)), uint16(outNumChannels), uint32(outSampleRate), outBitsPerSample)

err4 := _writer.WriteSamples(_result)

if err4 != nil {

logger.Errorf("write file error(%v)", err4)

err = err4

return

}

}

func ResampleByFFmpegApi2(swr *libswresample.SwrContext, samples []wav.Sample) []wav.Sample {

var (

_inArr **uint8

_outArr **uint8

_inptr []uint16

_outptr []uint16

)

_inArr = (**uint8)(C.malloc(C.sizeof_int))

defer C.free(unsafe.Pointer(_inArr))

_inptr = make([]uint16, len(samples))

_outArr = (**uint8)(C.malloc(C.sizeof_int))

defer C.free(unsafe.Pointer(_outArr))

_outptr = make([]uint16, len(samples)*3)

//fmt.Println(unsafe.Sizeof(uint16(0)))

for i, v := range samples {

_inptr[i] = uint16(v.Values[0])

}

*_inArr = (*uint8)(unsafe.Pointer((*reflect.SliceHeader)(unsafe.Pointer(&_inptr)).Data))

*_outArr = (*uint8)(unsafe.Pointer((*reflect.SliceHeader)(unsafe.Pointer(&_outptr)).Data))

ret := swr.SwrConvert(_outArr, len(samples)*3, _inArr, len(samples))

if ret > 0 {

fmt.Println(ret)

}

_result := make([]wav.Sample, ret)

for i := 0; i < ret; i++ {

_result[i] = wav.Sample{[2]int{int(_outptr[i]), 0}}

}

return _result

}

代码说明:

1、代码不是个工具方法,如果看懂逻辑的话,可以自行修改成工具方法。

2、里面会用到ffmpeg里面swresample库,对音频数据进行冲采样。

3、可以细看一下,如果你想作实时处理也是可以改的。

4、其中SwrAllocSetOpts方法中有个参数libswresample.AvSampleFormat(1),为什么取1,这里主要是选择采样表示方式的枚举,参考底层源码枚举,我发在下面。我这边因为音频是s16的,所以选择1。

enum AVSampleFormat {

AV_SAMPLE_FMT_NONE = -1,

AV_SAMPLE_FMT_U8, ///< unsigned 8 bits

AV_SAMPLE_FMT_S16, ///< signed 16 bits

AV_SAMPLE_FMT_S32, ///< signed 32 bits

AV_SAMPLE_FMT_FLT, ///< float

AV_SAMPLE_FMT_DBL, ///< double

AV_SAMPLE_FMT_U8P, ///< unsigned 8 bits, planar

AV_SAMPLE_FMT_S16P, ///< signed 16 bits, planar

AV_SAMPLE_FMT_S32P, ///< signed 32 bits, planar

AV_SAMPLE_FMT_FLTP, ///< float, planar

AV_SAMPLE_FMT_DBLP, ///< double, planar

AV_SAMPLE_FMT_S64, ///< signed 64 bits

AV_SAMPLE_FMT_S64P, ///< signed 64 bits, planar

AV_SAMPLE_FMT_NB ///< Number of sample formats. DO NOT USE if linking dynamically

};

音频准备,输入音频为16k采样率音频。

(base) xxx@hu:~/GolandProjects/MediaRelay/data$ ffmpeg -i 1.wav  ffmpeg version 4.2.7-0ubuntu0.1 Copyright (c) 2000-2022 the FFmpeg developers   built with gcc 9 (Ubuntu 9.4.0-1ubuntu1~20.04.1)   configuration: --prefix=/usr --extra-version=0ubuntu0.1 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --arch=amd64 --enable-gpl --disable-stripping --enable-avresample --disable-filter=resample --enable-avisynth --enable-gnutls --enable-ladspa --enable-libaom --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libcodec2 --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libjack --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librsvg --enable-librubberband --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-lv2 --enable-omx --enable-openal --enable-opencl --enable-opengl --enable-sdl2 --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-nvenc --enable-chromaprint --enable-frei0r --enable-libx264 --enable-shared   libavutil      56. 31.100 / 56. 31.100   libavcodec     58. 54.100 / 58. 54.100   libavformat    58. 29.100 / 58. 29.100   libavdevice    58.  8.100 / 58.  8.100   libavfilter     7. 57.100 /  7. 57.100   libavresample   4.  0.  0 /  4.  0.  0   libswscale      5.  5.100 /  5.  5.100   libswresample   3.  5.100 /  3.  5.100   libpostproc    55.  5.100 / 55.  5.100 Guessed Channel Layout for Input Stream #0.0 : mono Input #0, wav, from '1.wav':   Metadata:     date            : 2020-09-28     encoder         : Lavf58.45.100   Duration: 00:04:01.75, bitrate: 256 kb/s     Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 16000 Hz, mono, s16, 256 kb/s

执行情况

input file format info -> AudioFormat:1,NumChannels:1,SampleRate:16000,ByteRate:32000,BlockAlign:2,BitsPerSample:16INFO : 2022/12/06 17:14:49.937547 csdn_wav_util.go:62: Create tempFile /tmp/2402235346.wav 11603961  

最终音频

(base) xxx@hu:/tmp$ ffmpeg -i 2402235346.wav  ffmpeg version 4.2.7-0ubuntu0.1 Copyright (c) 2000-2022 the FFmpeg developers   built with gcc 9 (Ubuntu 9.4.0-1ubuntu1~20.04.1)   configuration: --prefix=/usr --extra-version=0ubuntu0.1 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --arch=amd64 --enable-gpl --disable-stripping --enable-avresample --disable-filter=resample --enable-avisynth --enable-gnutls --enable-ladspa --enable-libaom --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libcodec2 --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libjack --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librsvg --enable-librubberband --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-lv2 --enable-omx --enable-openal --enable-opencl --enable-opengl --enable-sdl2 --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-nvenc --enable-chromaprint --enable-frei0r --enable-libx264 --enable-shared   libavutil      56. 31.100 / 56. 31.100   libavcodec     58. 54.100 / 58. 54.100   libavformat    58. 29.100 / 58. 29.100   libavdevice    58.  8.100 / 58.  8.100   libavfilter     7. 57.100 /  7. 57.100   libavresample   4.  0.  0 /  4.  0.  0   libswscale      5.  5.100 /  5.  5.100   libswresample   3.  5.100 /  3.  5.100   libpostproc    55.  5.100 / 55.  5.100 Guessed Channel Layout for Input Stream #0.0 : mono Input #0, wav, from '2402235346.wav':   Duration: 00:04:01.75, bitrate: 768 kb/s     Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, mono, s16, 768 kb/s 

总结

其实在写代码过程中,有个让我特别头疼的东西,就是怎么把数组转为**uint。如果大家有兴趣可以研究一下ResampleByFFmpegApi2方法的转换逻辑,会学到不少东西。

分享:

        我们的疲劳往往不是由工作引起的,而是由于忧烦、挫折和不满等。——《人性的弱点》