golang从ES获取数据并计算存在那个codis的slot

环境是已经将redis的bigkey存入ES

1. 获取字符串存在那个slot

1.1 官方命令

SLOTSHASHKEY key1 [key2 …]
命令说明:计算并返回给定 key 的 slot 序号
命令参数:输入为 1 个或多个 key
返回结果: 操作返回 array
  response := []int{slot1, slot2...}
  其中:
      INT slot : 表示对应 key 的 slot 序号,即 hash32(key) % NUM_OF_SLOTS
例如:

  localhost:6379> slotshashkey a b c   # 计算 <a,b,c> 的 slot 序号
      1) (integer) 579
      2) (integer) 1017
      3) (integer) 879

1.2 使用golang获取

参考代码
package slotcrc32

import "hash/crc32"

// GetIntvalKey 返回crc32算法的返回结果
func GetIntvalKey(strKey string) uint32 {
	table := crc32.MakeTable(crc32.IEEE)
	ret := crc32.Checksum([]byte(strKey), table)
	return ret % 1024
}

golang从elasticsearch获取数据,并调用函数计算keyName的slot位置

package esgetkey

import (
	"context"
	"encoding/json"
	"fmt"
	"local/dev/esgetkey/slotcrc32"
	"log"
	"os"
	"sort"

	"github.com/olivere/elastic/v7"
)

type Employee struct {
	CodisName string `json:"codisName"`
	Size      int64  `json:"size"`
	KeyType   string `json:"keyType"`
	RedisHost string `json:"redisHost"`
	Database  int64  `json:"database"`
	Ex        string `json:"过期时间"`
	KeyName   string `json:"keyName"`
}
type MapSorter []slotInfo
type slotInfo struct {
	totalSize  int64
	totalCount int64
	slotNum    uint32
}

var (
	slotInfoMap map[uint32]slotInfo = make(map[uint32]slotInfo, 1024)
)

// GetEsKey 从es中获取codis的key
func GetEsKey(host string) {
	var err error
	var res *elastic.SearchResult
	errorlog := log.New(os.Stdout, "APP", log.LstdFlags)

	client, err := elastic.NewClient(elastic.SetErrorLog(errorlog), elastic.SetURL(host))
	if err != nil {
		panic(err)
	}
	info, code, err := client.Ping(host).Do(context.Background())
	if err != nil {
		panic(err)
	}
	fmt.Printf("Elasticsearch returned with code %d and version %s
", code, info.Version.Number)

	esversion, err := client.ElasticsearchVersion(host)
	if err != nil {
		panic(err)
	}
	fmt.Printf("Elasticsearch version %s
", esversion)

	// 查询
	q := elastic.NewTermQuery("codisName", "THEIA_PUSH")
	res, err = client.Search("codis-bigkey-2021-04-02*").Query(q).TrackTotalHits(true).Do(context.Background())
	if err != nil {
		panic(err)
	}
	fmt.Println(res.Hits.TotalHits.Value)
	for i := 0; int64(i) < res.Hits.TotalHits.Value; i += 1000 {
		res, err = client.Search("codis-bigkey-2021-04-02*").Query(q).From(i).Size(1000).TrackTotalHits(true).Do(context.Background())
		if err != nil {
			panic(err)
		}
		for _, data := range res.Hits.Hits {
			var typ Employee
			err = json.Unmarshal(data.Source, &typ)
			if err != nil {
				panic(err)
			}
			keySlotNum := slotcrc32.GetIntvalKey(typ.KeyName)
			if typ.KeyName == "guess_item2vec_similar_popular_level_novel" {
				fmt.Println("guess_item2vec_similar_popular_level_novel", typ)
			}
			value, ok := slotInfoMap[keySlotNum]
			switch ok {
			case true:
				value.totalCount += 1
				value.totalSize += typ.Size
				// fmt.Println(keySlotNum, value)
				slotInfoMap[keySlotNum] = value
			case false:
				slotInfoMap[keySlotNum] = slotInfo{totalSize: typ.Size, totalCount: 1}
			}
		}
		// break
	}
	// fmt.Println(slotInfoMap)
	ms := NewMapSorter(slotInfoMap)
	sort.Sort(ms)
	totalCount := 0
	for _, item := range ms {
		totalCount += int(item.totalCount)
		fmt.Println(item)
	}
	fmt.Println(totalCount)
}

func (ms MapSorter) Len() int {
	return len(ms)
}

func (ms MapSorter) Less(i, j int) bool {
	return ms[i].totalSize < ms[j].totalSize // 按值排序
	//return ms[i].Key < ms[j].Key // 按键排序
}

func (ms MapSorter) Swap(i, j int) {
	ms[i], ms[j] = ms[j], ms[i]
}

func NewMapSorter(m map[uint32]slotInfo) MapSorter {
	ms := make(MapSorter, 0, len(m))
	for k, v := range m {
		ms = append(ms, slotInfo{totalSize: v.totalSize, totalCount: v.totalCount, slotNum: k})
	}
	return ms
}