paintEventpainter := gui.NewQPainter2(ce.editor)QWidget::paintEngine: Should no longer be called
QPainter::begin: Paint device returned engine == 0, type: 1setPenQPainter::setPen: Painter未激活
下面是这个问题的一个工作示例
package main
import (
"os"
"github.com/therecipe/qt/widgets"
"github.com/therecipe/qt/gui"
"github.com/therecipe/qt/core"
)
type CodeEditor struct {
editor *widgets.QPlainTextEdit
}
func NewCodeEditor(parent *widgets.QWidget) *CodeEditor {
codeEditor := &CodeEditor{editor: widgets.NewQPlainTextEdit(parent)}
codeEditor.setupSignals()
return codeEditor
}
func (ce *CodeEditor) setupSignals() {
ce.editor.ConnectPaintEvent(ce.paintEvent)
}
func (ce *CodeEditor) paintEvent(event *gui.QPaintEvent) {
painter := gui.NewQPainter2(ce.editor)
color := gui.NewQColor6("red")
painter.SetPen2(color)
painter.DestroyQPainter()
}
func main() {
core.QCoreApplication_SetAttribute(core.Qt__AA_ShareOpenGLContexts, true)
widgets.NewQApplication(len(os.Args), os.Args)
mainWindow := widgets.NewQMainWindow(nil, 0)
codeEditor := NewCodeEditor(nil)
mainWindow.SetCentralWidget(codeEditor.editor)
mainWindow.ShowMaximized()
widgets.QApplication_Exec()
}