icz*_*cza 5
简短的回答是:你做不到.
{{$currentUserId := .UserData.UserId}}{{if}}{{end}}
text/templatehtml/template
变量的范围扩展到声明它的控制结构("if","with"或"range")的"end"动作,或者如果没有这样的控制结构则延伸到模板的末尾.模板调用不会从其调用点继承变量.
可能的解决方法
CurrentUserId()UserDataUserData.UserId()0
这是一个如何完成它的例子:
type UserData struct {
UserId int
}
func main() {
m := map[string]interface{}{}
t := template.Must(template.New("").Funcs(template.FuncMap{
"CurrentUserId": func() int {
if u, ok := m["UserData"]; ok {
return u.(UserData).UserId
}
return 0
},
}).Parse(src))
if err := t.Execute(os.Stdout, m); err != nil {
panic(err)
}
m["UserData"] = UserData{99}
if err := t.Execute(os.Stdout, m); err != nil {
panic(err)
}
}
const src = `Current user id: {{CurrentUserId}}
`
UserDataUserDataUserId = 99
Current user id: 0
Current user id: 99
在Go Playground尝试一下.
模拟可变变量
SetCurrentUserId()
mapSetCurrentUserId()
func main() {
m := map[string]interface{}{}
t := template.Must(template.New("").Funcs(template.FuncMap{
"SetCurrentUserId": func(id int) string {
m["CurrentUserId"] = id
return ""
},
}).Parse(src))
if err := t.Execute(os.Stdout, m); err != nil {
panic(err)
}
m["UserData"] = UserData{99}
if err := t.Execute(os.Stdout, m); err != nil {
panic(err)
}
}
const src = `Before: {{.CurrentUserId}}
{{if .UserData}}
{{SetCurrentUserId .UserData.UserId}}Inside: {{.CurrentUserId}}
{{else}}
{{SetCurrentUserId 0}}Inside: {{.CurrentUserId}}
{{end}}
After: {{.CurrentUserId}}
`
UserDataUserDataUserId = 99
Before:
Inside: 0
After: 0
Before: 0
Inside: 99
After: 99
在Go Playground尝试一下.