栈的定义
栈(stack)是限定在仅在表尾插入和删除的操作的线性表。
我们允许插入和删除的一端称为栈顶(top),另一端称为栈底(bottom),不含任何数据元素的栈称空栈。栈又称为后进先出(Last in First out)的线性表,简称LIFO结构。
理解栈的定义需要注意:
它是一个特殊的线性表,也就是说,栈元素具有线性关系,即前驱后继关系。只不过它是一种特殊的线性表。定义中说在线性表尾进行插入的和删除操作,这里的表尾是指栈顶,而不是栈底。
栈的插入,叫作进栈,也称压栈、入栈。
栈有删除操作,叫作出栈,也有的叫弹栈。
package main
import(
"fmt"
)
/*
* 栈的抽象数据类型
* ADT statck
* Data
* 同线性表。元素具有相同的类型,相邻的元素具有前驱和后继关系
* Operation
* InitStack(*S):初始化操作,建立一个空栈。
* DestroyStack(*S): 若栈存在,则销毁它。
* ClearStack(*S): 将栈清空
* StackEmpty(*S): 若栈为空,返回true,否则返回false.
* GetTop(S,*e): 若栈存在并非空,用e返回栈顶的元素
* Push(*S,e): 若栈S存在,插入元素e到栈S中并成为栈顶
* Pop(*S,*e): 删除栈S中栈顶元素,并用e返回其值。
* StackLength(*S): 返回栈S的元素个数.
*/
//使用顺序存储实现的栈
const MAXSIZE = 5
type Stack struct{
stack *[MAXSIZE]int
top int
}
func InitStack(st *Stack) *Stack{
st = new(Stack)
st.stack = new([MAXSIZE]int)
return st
}
func DestroyStack(st *Stack) *Stack{
fmt.Printf("%p\n",st)
st = nil
return st
}
func ClearStack(st *Stack){
st.stack = new([MAXSIZE]int)
st.top = 0
}
func Push(st *Stack, e int){
if st.top == MAXSIZE{
fmt.Printf("stack full\n")
return
}
st.stack[st.top] = e
st.top++
}
func Pop(st *Stack, e *int){
if st.top <= 0{
fmt.Println("stack is empty")
return
}
*e = st.stack[st.top-1]
st.stack[st.top-1] = 0
st.top--
}
func StackLength(st *Stack)int{
return st.top
}
func GetTop(st *Stack, e *int){
if st.top <= 0{
fmt.Printf("stack is empty")
return
}
*e = st.stack[st.top-1]
}
func StackEmpty(st *Stack) bool{
if st.top == 0{
return true
}
return false
}
func main(){
var st *Stack
st = InitStack(st)
//fmt.Printf("%#v\n",st)
//st = DestroyStack(st)
fmt.Printf("%#v\n",st)
Push(st,1)
Push(st,2)
Push(st,3)
Push(st,4)
Push(st,5)
fmt.Printf("%#v\n",st.stack)
var e *int = new(int)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
fmt.Println()
for i:=10; i <15;i++{
Push(st,i)
}
fmt.Printf("%#v\n",st.stack)
fmt.Println()
for i:=0; i <5;i++{
Pop(st,e)
fmt.Printf("e:%v,length:%v, values:%v\n",*e,StackLength(st),st.stack)
}
fmt.Println()
Push(st,100)
GetTop(st,e)
fmt.Printf("top value:%v\n",*e) //100
Push(st,200)
GetTop(st,e)
fmt.Printf("top value:%v\n",*e)//200
fmt.Printf("is empty stack:%v\n",StackEmpty(st))
ClearStack(st)
fmt.Printf("is empty stack:%v\n",StackEmpty(st))
fmt.Printf("%#v\n",st.stack)
}
stack_obj.go
package main
import(
"fmt"
)
type Stack struct{
stack []int
top int
maxsize int
}
func NewStack(maxsize int) *Stack{
return &Stack{
stack: make([]int,maxsize,maxsize),
top: 0,
maxsize: maxsize,
}
}
func (this *Stack) Destroy(){
this.stack = nil
this.top = 0
this.maxsize = 0
}
func (this *Stack)Push(value int)(bool,error){
if this.top >= this.maxsize{
return false,fmt.Errorf("stack is full")
}
this.stack[this.top] = value
this.top++
return true,nil
}
func (this *Stack)Pop()(value int,err error){
if this.top <=0 {
value = -1
err = fmt.Errorf("stack is empty")
return
}
value = this.stack[this.top-1]
this.stack[this.top-1] = 0
this.top--
return
}
func (this *Stack) Clear()(bool,error){
if this.stack == nil{
return false,fmt.Errorf("stack is nil")
}
this.top = 0
this.stack = make([]int,this.maxsize,this.maxsize)
return true
}
func (this *Stack) Emepty() bool{
if this.top == 0 || this.stack == nil{
return true
}
return false
}
func (this *Stack) Size() int{
return this.top
}
func main(){
st := NewStack(5)
fmt.Printf("%#v, stack:%v\n",st,st.stack)
//st.Destroy()
//fmt.Printf("%#v\n",st)
for i:=0; i <5;i++{
st.Push(i*2)
}
fmt.Printf("%#v, stack:%v\n",st,st.stack)
_,err := st.Push(100)
fmt.Printf("push err:%v\n",err)
fmt.Println()
for i:=0; i <5;i++{
v,err := st.Pop()
fmt.Printf("v:%v,err:%v\n",v,err)
}
fmt.Printf("%#v, stack:%v\n",st,st.stack)
fmt.Println()
}