// Audio

volume "0.6"

voice_enable "1"

voice_scale "1" // receive volume

windows_speaker_config "1" // headphone audio output

snd_musicvolume "0"

snd_mixahead "0.05" // sound delay

snd_headphone_pan_exponent "2"

snd_headphone_pan_radial_weight "2"

snd_legacy_surround "0" // emulated surround sound

snd_mute_losefocus "1" // mute game when alt-tabbed

dsp_enhance_stereo "0"

lobby_voice_chat_enabled "0" // voice chat in lobby

cl_mute_all_but_friends_and_party "0"


// HUD

hud_scaling "1"

hud_showtargetid "0"

cl_hud_background_alpha "0.0000"

cl_hud_bomb_under_radar "0"

cl_hud_color "1"

cl_hud_healthammo_style "1"

cl_hud_playercount_pos "0"

cl_hud_playercount_showcount "0"

cl_hud_radar_scale "0.900000"

cl_draw_only_deathnotices "0"

cl_righthand "1"

cl_showloadout "1"

cl_showpos "0"

cl_showfps "0"


// Radar

cl_radar_always_centered "0"

cl_radar_rotate "1"

cl_radar_scale "0.4"

cl_radar_icon_scale_min "0.6"

cl_radar_square_with_scoreboard "0"


// Reduce gun shifting when crouching

cl_viewmodel_shift_left_amt "0"

cl_viewmodel_shift_right_amt "0"


// Reduce gun and scope shifting/bobbing when moving

cl_bobcycle "0"

cl_bob_lower_amt "0"

cl_bobamt_lat "0"

cl_bobamt_vert "0"


// Misc

developer "0"

con_enable "1"

con_filter_text "Damage " // highlight damage in console

ui_steam_overlay_notification_position "bottomright"

player_nevershow_communityservermessage "1"

mm_dedicated_search_maxping "80" // max ping for matchmaking games

mm_dedicated_force_servers ""

gameinstructor_enable "0"

option_duck_method "0"

option_speed_method "0"

cl_forcepreload "1"

cl_downloadfilter "nosound" // mapsonly pls volvo

cl_join_advertise "2" // let your friends join your community server without an invitation

cl_disablehtmlmotd "0"

cl_autohelp "0"

cl_showhelp "0"

cl_disablefreezecam "1"

spec_replay_autostart "0"

cl_dm_buyrandomweapons "0"

cl_teammate_colors_show "1"

cl_autowepswitch "0" // auto weapon switch on pickup

cl_use_opens_buy_menu "0" // E opening buy menu

closeonbuy "0"

password ""



// Viewmodel

viewmodel_presetpos "0"

viewmodel_fov "68"

viewmodel_offset_x "2.5"

viewmodel_offset_y "0"

viewmodel_offset_z "-2"


// Video

mat_queue_mode "2" // auto detect multi-core rendering

fps_max_menu "145"

r_dynamic "0"

r_drawtracers_firstperson "0"


// Mouse

sensitivity "1.28"

zoom_sensitivity_ratio_mouse "1.1"

m_rawinput "1"

m_pitch "0.022"

m_customaccel "0"

m_mouseaccel1 "0"

m_mouseaccel2 "0"


bind"v"noclip


rate "128000"

cl_interp "0"

cl_interp_ratio "1"

cl_cmdrate "128"

cl_updaterate "128"

fps_max "300"

net_graph "1"

cl_use_opens_buy_menu 0


cl_showpos 1


alias +dd "+jump;+duck"

alias -dd "-jump;-duck"

bind "space" +dd


alias "+jumpthrow" "+jump;-attack;-attack2;"

alias "-jumpthrow" "-jump"

bind "alt" "+jumpthrow"


alias +doublethrow "+attack;+attack2"

alias -doublethrow "-attack;-attack2"

bind "c" +doublethrow


bind "mouse5" "r_cleardecals"

bind "mouse4 " voicerecord"

bind "F1" "autobuy"

bind "F2" "rebuy"

bind "F3" "askconnect_accept"

bind "F4" "bug"

bind "F5" "jpeg"

bind "F6" "save quick"

bind "F7" "load quick"

bind "h" "+lookatweapon"



bind "f" "use weapon_flashbang"

bind "v" "use weapon_smokegrenade

bind "mwheeldown" "+jump "