// Audio
volume "0.6"
voice_enable "1"
voice_scale "1" // receive volume
windows_speaker_config "1" // headphone audio output
snd_musicvolume "0"
snd_mixahead "0.05" // sound delay
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2"
snd_legacy_surround "0" // emulated surround sound
snd_mute_losefocus "1" // mute game when alt-tabbed
dsp_enhance_stereo "0"
lobby_voice_chat_enabled "0" // voice chat in lobby
cl_mute_all_but_friends_and_party "0"
// HUD
hud_scaling "1"
hud_showtargetid "0"
cl_hud_background_alpha "0.0000"
cl_hud_bomb_under_radar "0"
cl_hud_color "1"
cl_hud_healthammo_style "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "0.900000"
cl_draw_only_deathnotices "0"
cl_righthand "1"
cl_showloadout "1"
cl_showpos "0"
cl_showfps "0"
// Radar
cl_radar_always_centered "0"
cl_radar_rotate "1"
cl_radar_scale "0.4"
cl_radar_icon_scale_min "0.6"
cl_radar_square_with_scoreboard "0"
// Reduce gun shifting when crouching
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// Reduce gun and scope shifting/bobbing when moving
cl_bobcycle "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// Misc
developer "0"
con_enable "1"
con_filter_text "Damage " // highlight damage in console
ui_steam_overlay_notification_position "bottomright"
player_nevershow_communityservermessage "1"
mm_dedicated_search_maxping "80" // max ping for matchmaking games
mm_dedicated_force_servers ""
gameinstructor_enable "0"
option_duck_method "0"
option_speed_method "0"
cl_forcepreload "1"
cl_downloadfilter "nosound" // mapsonly pls volvo
cl_join_advertise "2" // let your friends join your community server without an invitation
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
spec_replay_autostart "0"
cl_dm_buyrandomweapons "0"
cl_teammate_colors_show "1"
cl_autowepswitch "0" // auto weapon switch on pickup
cl_use_opens_buy_menu "0" // E opening buy menu
closeonbuy "0"
password ""
// Viewmodel
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-2"
// Video
mat_queue_mode "2" // auto detect multi-core rendering
fps_max_menu "145"
r_dynamic "0"
r_drawtracers_firstperson "0"
// Mouse
sensitivity "1.28"
zoom_sensitivity_ratio_mouse "1.1"
m_rawinput "1"
m_pitch "0.022"
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
bind"v"noclip
rate "128000"
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_updaterate "128"
fps_max "300"
net_graph "1"
cl_use_opens_buy_menu 0
cl_showpos 1
alias +dd "+jump;+duck"
alias -dd "-jump;-duck"
bind "space" +dd
alias "+jumpthrow" "+jump;-attack;-attack2;"
alias "-jumpthrow" "-jump"
bind "alt" "+jumpthrow"
alias +doublethrow "+attack;+attack2"
alias -doublethrow "-attack;-attack2"
bind "c" +doublethrow
bind "mouse5" "r_cleardecals"
bind "mouse4 " voicerecord"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "h" "+lookatweapon"
bind "f" "use weapon_flashbang"
bind "v" "use weapon_smokegrenade
bind "mwheeldown" "+jump "